Hi! I am having trouble figuring out how to adjust my terrain's height. I am trying to import a custom heightmap, and I've used both normalized and raw heights (one is forced to use 0-1, the other is 'natural) without any success of getting the terrain to be as tall as I need it to be.
Currently, it definitely does have a tiny effect on the terrain, but I can't find any height options. Screenshot shows subtle effect: https://sta.sh/0u5i9pxgbyg
Are there some sort of scaling parameters specifically for NeoAxis? Could it be Photoshop related? Has anybody has any success with this?