Hi! I'm new here and new to game development, but not new to C++. I actually found you through Ogre 3D's website. I've been working with Ogre 3D for some time and development is very slow and tedious. I basically managed to make it work using SDL2 for sound, keyboard and gamepad, but I'd have to dive into even more tedious job of making tools like level editor, etc. And I haven't even mastered Ogre 3D after 4-5 months, feels to me like I'm not going to get to the needed skill level to make a game that I imagined, it would probably take many years before I reach that level. I watched your promotion video and it looks like your development environment allows users to actually focus on making the game, but I also noticed that you're saying C# is used as a scripting language, which I'm not familiar with at all, so I was wondering if it's possible to write the code in C++ somehow? And also I'm wondering if there will be a performance loss in comparison with Ogre 3D, since C++ is much faster than C#?